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Monday Mens Winter Schedule





Men's Night

Men's Night plays 8 end curling games each week on Monday at 7:00pm.  The season is split into two draws, with new teams being selected at the start of each draw.  Prior to the start of the draw, players are split into positions (lead, second, vice, skip) and then teams are selected by the skips through a draw format at the beginning of the schedule.  Typically, each draw consists of 9 weeks of round robin play followed by two weeks of playoffs to decide the winner who will advance to the Tournament of Champions. 

This semi-competitive league has good curling, but also a social atmosphere.  New to curling?  Don't feel intimidated, you're more than welcome to join this league!

 For more information or inquiries please email:  leagues@stroudcc.com or the league representative - Chris Hoegy chris.hoegy@foundational.ca

Below are a listing of general rules for the league:

1. Ties are decided by draw to the button (round robin game) or extra end (playoff game) - Note - for an extra end, no rock score is added - team gets a Win and their 8 end rock total

2. A spare cannot typically be a skip (i.e a regular member of the team needs to skip when the normal skip is absent).  However, if both the skip and vice are absent, then a spare can be the skip

3. Each league member pays $20 at the beginning of the draw, to go towards year end food and prizes (money is collected by each skip)

4. When there is an odd number of teams in the league and a team has a bye, it is recommended that teams in need of a spare contact the members of the team with a bye for that particular week

5. Players are responsible for finding spares and informing their skips when they will be absent and who will be sparing for them

6. Vice records score on the scoresheet with total rock score (ie. W9, L4, etc)

7. If a skip on a losing team decides to end the game prior to the completion of all 8 ends, the leading team adds 1 rock to their total rock score for all ends not played

8. In the case of a forfeit, the winning team gets a rock score of 10 (ie W10) 

9. Teams must warm up on the particular sheet that their game for that week is being played on during the 1/2 hr of practice time available prior to the start of the game

10. Tie-breakers are i) head to head, ii) total rock score

11. During the drafting of the teams in the 2nd draw, skips are not to pick players they curled with in the first draw